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local p = {} function p.base( f ) local args = f if f == mw.getCurrentFrame() then args = require( 'Modul:ParameterUmwandeln' ).merge( true ) else f = mw.getCurrentFrame() end

local data = args.data and mw.loadData( 'Modul:' .. args.data ) or {} local settings = data.settings

-- Default settings local default = { scale = 1, sheetsize = 256, size = 16, pos = 1, align = 'text-top' }

local defaultStyle = default if settings then if not settings.stylesheet then -- Make a separate clone of the current default settings defaultStyle = mw.clone( default ) end for k, v in pairs( settings ) do default[k] = v end end

local setting = function( arg ) return args[arg] or default[arg] end

local sprite = mw.html.create( 'span' ):addClass( 'sprite' ) sprite:tag( 'br' )

-- mw.html's css method performs very slow escaping, which doubles the time it takes -- to run, so we'll construct the styles manually, and put them in the cssText -- method, which only does html escaping (which isn't slow) local styles = {}

if setting( 'url' ) then styles[#styles + 1] = 'background-image:' .. setting( 'url' ) end if setting( 'stylesheet' ) then sprite:addClass( setting( 'classname' ) or mw.ustring.lower( setting( 'name' ):gsub( ' ', '-' ) ) .. '-sprite' ) elseif not setting( 'url' ) then styles[#styles + 1] = 'background-image:' .. p.getUrl( setting( 'image' ) or setting( 'name' ) .. 'Sprite.png' ) end local class = setting( 'class' ) if class then sprite:addClass( class ) end

local size = setting( 'size' ) local sheetWidth = setting( 'sheetsize' ) local tiles = sheetWidth / size local pos = setting( 'pos' ) - 1 local scale = setting( 'scale' ) local autoScale = setting( 'autoscale' )

if pos then local left = pos % tiles * size * scale local top = math.floor( pos / tiles ) * size * scale styles[#styles + 1] = 'background-position:-' .. left .. 'px -' .. top .. 'px' end

if not autoScale and scale ~= defaultStyle.scale then styles[#styles + 1] = 'background-size:' .. sheetWidth * scale .. 'px auto' end if size ~= defaultStyle.size or ( not autoScale and scale ~= defaultStyle.scale ) then styles[#styles + 1] = 'height:' .. size * scale .. 'px' styles[#styles + 1] = 'width:' .. size * scale .. 'px' end

local align = setting( 'align' ) if align ~= defaultStyle.align then styles[#styles + 1] = 'vertical-align:' .. align end styles[#styles + 1] = setting( 'css' )

sprite:cssText( table.concat( styles, ';' ) )

local text = setting( 'text' ) local root local spriteText if text then root = mw.html.create( 'span' ):addClass( 'nowrap' ) spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( text ) end

local title = setting( 'title' ) if title then ( root or sprite ):attr( 'title', title ) end

if not root then root = mw.html.create( ) end root:node( sprite ) if spriteText then root:node( spriteText ) end

local link = setting( 'link' ) or if link ~= and mw.ustring.lower( link ) ~= 'none' then -- External link if link:find( '//' ) then return '[' .. link .. ' ' .. tostring( root ) .. ']' end

-- Internal link local linkPrefix = setting( 'linkprefix' ) or return '' .. tostring( root ) .. '' end

return tostring( root ) end

function p.sprite( f ) local args = f if f == mw.getCurrentFrame() then args = require( 'Modul:ParameterUmwandeln' ).merge( true ) else f = mw.getCurrentFrame() end

local data = args.data and mw.loadData( 'Modul:' .. args.data ) or {} local categories = {} local idData = args.iddata if not idData then local name = args.name or data.settings.name local id = mw.text.trim( tostring( args[1] or ) ) idData = data.ids[id] or data.ids[mw.ustring.lower( id ):gsub( '[%s%+]', '-' )] end

local title = mw.title.getCurrentTitle() -- Remove categories on language pages, talk pages, and in User/UserWiki/UserProfile namespaces local disallowCats = args.nocat or title.isTalkPage or title.nsText:find( '^User' ) or title.nsText:find( '^Benutzer' ) if idData then if idData.deprecated then args.class = ( args.class or ) .. ' sprite-deprecated' if not disallowCats then categories[#categories + 1] = 'Kategorie:Veralteter Sprite' end end

args.pos = idData.pos elseif not disallowCats then categories[#categories + 1] = 'Kategorie:Fehlender Sprite' end

return p.base( args ), table.concat( categories ) end

function p.link( f ) local args = f if f == mw.getCurrentFrame() then args = require( 'Modul:ParameterUmwandeln' ).merge( true ) end

local link = args[1] if args[1] and not args.id then link = args[1]:match( '^(.-)%+' ) or args[1] end local text if not args.notext then text = args.text or args[3] or args[2] or link end

args[1] = args.id or args[1] args.link = args.link or args[2] or link args.text = text

return p.sprite( args ) end

function p.getUrl( spritesheet, query ) return mw.getCurrentFrame():expandTemplate{ title = 'DateiUrl', args = { spritesheet, query = query } } end

function p.doc( f ) local args = f if f == mw.getCurrentFrame() then args = f.args else f = mw.getCurrentFrame() end local dataPage = mw.text.trim( args[1] ) local data = mw.loadData( 'Modul:' .. dataPage )

local getProtection = function( title, action, extra ) local protections = { 'edit' } if extra then protections[#protections + 1] = extra end

local addProtection = function( protection ) if protection == 'autoconfirmed' then protection = 'editsemiprotected' elseif protection == 'sysop' then protection = 'editprotected' end

protections[#protections + 1] = protection end

local direct = title.protectionLevels[action] or {} for _, protection in ipairs( direct ) do addProtection( protection ) end local cascading = title.cascadingProtection.restrictions[action] or {} if #cascading > 0 then protections[#protections + 1] = 'protect' end for _, protection in ipairs( cascading ) do addProtection( protection ) end

return table.concat( protections, ',' ) end

local dataTitle = mw.title.new( 'Modul:' .. dataPage ) local spritesheet = data.settings.image or data.settings.name .. 'Sprite.png' local spriteTitle = mw.title.new( 'Datei:' .. spritesheet ) local dataProtection = getProtection( dataTitle, 'edit' ) local spriteProtection = getProtection( spriteTitle, 'upload', 'upload,reupload' ) local body = mw.html.create( 'div' ):attr( { id = 'spritedoc', ['data-dataprotection'] = dataProtection, ['data-datatimestamp'] = f:callParserFunction( 'REVISIONTIMESTAMP', 'Modul:' .. dataPage ), ['data-datapage'] = 'Modul:' .. dataPage, ['data-spritesheet'] = spritesheet, ['data-spriteprotection'] = spriteProtection, ['data-urlfunc'] = "require( Modul:Sprite ).getUrl( '" .. spritesheet .. "', '$1' )", ['data-refreshtext'] = mw.text.nowiki( 'Script error' ), ['data-settings'] = mw.text.jsonEncode( data.settings ), } )

local sections = {} for _, sectionData in ipairs( data.sections or { name = 'Uncategorized' } ) do local sectionTag = body:tag( 'div' ):addClass( 'spritedoc-section' ):attr( 'data-section-id', sectionData.id ) sectionTag:tag( 'h3' ):wikitext( sectionData.name ) sections[sectionData.id] = { boxes = sectionTag:tag( 'ul' ):addClass( 'spritedoc-boxes' ) } end

local keyedData = {} local i = 1 for name, idData in pairs( data.ids ) do keyedData[i] = { sortKey = mw.ustring.lower( name ), name = name, data = idData } i = i + 1 end table.sort( keyedData, function( a, b ) return a.sortKey < b.sortKey end )

for _, data in ipairs( keyedData ) do local idData = data.data local pos = idData.pos local section = sections[idData.section] local names = section[pos] if not names then local box = section.boxes:tag( 'li' ):addClass( 'spritedoc-box' ):attr( 'data-pos', pos ) box:tag( 'div' ):addClass( 'spritedoc-image' ) :wikitext( p.base{ pos = pos, data = dataPage } )

names = box:tag( 'ul' ):addClass( 'spritedoc-names' ) section[pos] = names end local nameElem = mw.html.create( 'li' ):addClass( 'spritedoc-name' ) local codeElem = nameElem:tag( 'code' ):wikitext( data.name )

if idData.deprecated then codeElem:addClass( 'spritedoc-deprecated' ) end names:wikitext( tostring( nameElem ) ) end

if args.refresh then return , tostring( body ) end return f:callParserFunction( '#widget:SpriteDoc.css' ), tostring( body ) end return p

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